Zenila notices the structure on how Zurakia's body is made; many tiny cubes fused together, able to seperate at will. Almost like protodites, she notes. Clearly not animalistic of any sort, otherwise Astrona would be able to subjugate them, and they were unlikely to have plant material, and seemed metallic. She opens a pocket of gravity around Zurakia, to drag him down, along with applied, liberal use of slow. Zenila casually creates several special seeds across the ground, hidden beneath the dirt and soil.
Astrona, catching onto Zenila's plan, unleashes a barrage of disintegration, molecular disruption, fragmentation and poison at Zurakia, albeit through the ground, using the very ground as a conduit.
Zurakia seems unaffected by the time ray and the vertigo, and a perfect prison is much easier said than done. Instead of following Swordsman, he instead turns and absorbs all the heat from Stalker once again. However, this time, he keeps it up, focusing him down and keeping him frozen as his strength begins to fade, the very energy coursing through him slowly escaping into the air around him. Any attempt to warm himself back up would just be siphoned away as easily as the rest.
OOC: Is that your literal only defense? I can think of 82 different ones for Zurakia, but you are going with
'a perfect prison is much easier said than done'?
Also, will you respond to my makuta's attempt to feel ZE.
OOC: If you read closely, you'll see that a prison in no way hampers the move Zurakia made. If Keith comes up with one of those surprisingly specific number of prisons you have, then I'll go from there, but unless he quantifies what exactly such a prison entails, what do you expect me to do?
The ZE aura in the sky begins to change, no longer simply absorbing the incoming heat from the sun but concentrating it like a funnel before blasting down on stalker in a beam of unbelievable heat.
An insanely thickly made, almost a hyper-evolve Morbuzzakh eats the heat, protecting Stalker, while also delivering the excess energy to the nightmare fuel Zenila.
Jellica begins to gently probe the aura in the region, trying to understand how Zurakian Energy works. To feel how it would respond to her, compared to other energy types. She probes it, seeing if it's a more aggressive energy, or a more passive, and what-not.
With ZE itself not entirely energy, the probe only seems to find that it is completely under the control of something else. However, Zurakia does notice and take note of the action
Zenila notices the structure on how Zurakia's body is made; many tiny cubes fused together, able to seperate at will. Almost like protodites, she notes. Clearly not animalistic of any sort, otherwise Astrona would be able to subjugate them, and they were unlikely to have plant material, and seemed metallic. She opens a pocket of gravity around Zurakia, to drag him down, along with applied, liberal use of slow. Zenila casually creates several special seeds across the ground, hidden beneath the dirt and soil.
Astrona, catching onto Zenila's plan, unleashes a barrage of disintegration, molecular disruption, fragmentation and poison at Zurakia, albeit through the ground, using the very ground as a conduit.
The gravity and slow don't seem to affect Zurakia in any way, and the response to the rest depends on how exactly Keith's prison works.
This may or may not be a factor, but the extreme cold of the area might have an impact on the seeds' growth, idk
OOC: Is that your literal only defense? I can think of 82 different ones for Zurakia, but you are going with
'a perfect prison is much easier said than done'?
Also, will you respond to my makuta's attempt to feel ZE.
OOC: If you read closely, you'll see that a prison in no way hampers the move Zurakia made. If Keith comes up with one of those surprisingly specific number of prisons you have, then I'll go from there, but unless he quantifies what exactly such a prison entails, what do you expect me to do?
OOC: I was just using Avak's power, but OK here goes nothing.
IC: The Prison appears to be spherical in shape and impervious to ZE. It would appear that the more you use ZE the stronger the prison becomes as if it is feeding off any ZE created. The material is smooth and appears to grow stronger upon any form of Kinetic Force. The material is of an inky black color and is cold to the touch. It is a meter thick in length and has regenerating properties if damaged. It does not keep the ZE in it's possession and if you could tell it would appear to just be a conduit for the ZE releasing it outside of the prison away from Zukaria's control. It would also appear that the Prison cuts off Zukaria's contact with the outside world. None of his ZE outside it will respond to him. Teleporting or Olmaking out will result in the attempt failing as the sphere has it's own anti-teleport field.
Swordsman dodges to the right, but ends up losing most of his left side and lower right in the process. He surveys the damage. “Hmmmm....” He then turns around, taking note of where everyone is at the moment, and focuses. The area around his comrades loses all signs of moisture, while everywhere else it started to heavily rain. But this was no normal rain, for in every one of it’s drops it carried a potent water bound Virus, which made short work of whatever protodermis object it lands on. Swordsman floats in his spot of dryness, and victoriously watches Zurakia in the rain.
OOC: Is that your literal only defense? I can think of 82 different ones for Zurakia, but you are going with
'a perfect prison is much easier said than done'?
Also, will you respond to my makuta's attempt to feel ZE.
OOC: If you read closely, you'll see that a prison in no way hampers the move Zurakia made. If Keith comes up with one of those surprisingly specific number of prisons you have, then I'll go from there, but unless he quantifies what exactly such a prison entails, what do you expect me to do?
OOC: You're surprised I don't have that kind of details?
Bro, of COURSE I do! See, the thing is, with as adept in many things as Zurakia is, it makes the number of prisons for him much more, while Karunax only has one ideal one.
An insanely thickly made, almost a hyper-evolve Morbuzzakh eats the heat, protecting Stalker, while also delivering the excess energy to the nightmare fuel Zenila.
Jellica begins to gently probe the aura in the region, trying to understand how Zurakian Energy works. To feel how it would respond to her, compared to other energy types. She probes it, seeing if it's a more aggressive energy, or a more passive, and what-not.
With ZE itself not entirely energy, the probe only seems to find that it is completely under the control of something else. However, Zurakia does notice and take note of the action
Jellica grunts, and begins to probe harder. She isn't trying to circumvent control, simply understand it easier.
Astrona also however takes notice, and frowns, irritated at her sister.
Zenila notices the structure on how Zurakia's body is made; many tiny cubes fused together, able to seperate at will. Almost like protodites, she notes. Clearly not animalistic of any sort, otherwise Astrona would be able to subjugate them, and they were unlikely to have plant material, and seemed metallic. She opens a pocket of gravity around Zurakia, to drag him down, along with applied, liberal use of slow. Zenila casually creates several special seeds across the ground, hidden beneath the dirt and soil.
Astrona, catching onto Zenila's plan, unleashes a barrage of disintegration, molecular disruption, fragmentation and poison at Zurakia, albeit through the ground, using the very ground as a conduit.
The gravity and slow don't seem to affect Zurakia in any way, and the response to the rest depends on how exactly Keith's prison works.
This may or may not be a factor, but the extreme cold of the area might have an impact on the seeds' growth, idk
Stalker decides to use a time disjunction ray on Zukaria cubes knocking his perception of time back a few seconds. He then follows up a wave of Vertigo, and lastly creates the perfect prison for Zukaria using Avak's power.
Zurakia seems unaffected by the time ray and the vertigo, and a perfect prison is much easier said than done. Instead of following Swordsman, he instead turns and absorbs all the heat from Stalker once again. However, this time, he keeps it up, focusing him down and keeping him frozen as his strength begins to fade, the very energy coursing through him slowly escaping into the air around him. Any attempt to warm himself back up would just be siphoned away as easily as the rest.
Swordsman continues with the rain, and changes it so the rain only falls in the immeadiate area Zurakia is in. He does not recognize the Time Dilator as an enemy yet, and therefore he is safe from the rain.
Meanwhile, Xaia watches from a dry spot beneath a tree. This place isn’t safe anymore, there were too many explosions and makuta and acid rain and lasers flying around. She figures she should leave, but doing that would pribably get her killed, even if Matoran are a small target.
Charix's form, being composed entirely of shadows at this point, is easily swept away. His concentration is broken at this moment, allowing him to respond to the attack. Seeing as Charix had deposited the majority of his shadow dermis elsewhere in the region, the damage done by the destruction of this form is minuscule, allowing him to reflexively act to secure his fellows.
While unable to act quick enough to prevent a substantial amount of the explosion from wiping through the portals, Charix does manage to close the portals quickly, preventing more energy from coursing through. Valix and Zenila are both teleported away from the explosion, only to be teleported back to their initial positions after the explosion has passed. While Charix may be unable to act fast enough in this to completely defend them from the blast, he should be able to whisk them both away before they are exposed long enough to be disintegrated.
As for the Sword's man, Karunax, Jellica and Astrona, Charix attempts to teleport them out of the way as well. However, due to their proximity to the blast, the success of this move will depend on how well the four are able, of their own devices to stay in one piece through the initial sudden exposure to the blast.
Following the blast, shadows swirl at kakama speed several yards behind Zurakia and Charix, recollecting his mental faculties, mentally attacks Zurakia again, while at the same time, channeling six small beams of laser vision through these shadows and at Zurakia's forms, seeking to carve and disperse the GB's form.
Nonchalantly, Zurakia turns and unleashes a second blast directed at the shadows, sweeping them away once again. He uses these temporary lapses in Charix's concentration to build up more mental defenses against the other players.
The shadows suddenly expand, growing far blacker and swallowing the blast of energy up inside and teleporting it elsewhere. Charix continues to mentally attack Zurakia, consolidating his mental presence within a clump of of his shadow-dermis intangibly hidden several dozen yards underground.
Four Firedrake warships teleport into the region and about its outskirts, hovering a mere two dozen yards above the ground so as not to be anywhere near the ZE energy in the atmosphere. These warships, under cover of illusion and high intangibility automatically throw up a power of darkness all about the ZE energy operating in the atmosphere, depriving it of any further energy from the sun.
OOC: @slippy (Krakarda) I couldn't see the jammers you posted.
Last Edit: Oct 26, 2017 23:57:44 GMT -6 by Deleted
Nonchalantly, Zurakia turns and unleashes a second blast directed at the shadows, sweeping them away once again. He uses these temporary lapses in Charix's concentration to build up more mental defenses against the other players.
The shadows suddenly expand, growing far blacker and swallowing the blast of energy up inside and teleporting it elsewhere. Charix continues to mentally attack Zurakia, consolidating his mental presence within a clump of of his shadow-dermis intangibly hidden several dozen yards underground.
Four Firedrake warships teleport into the region and about its outskirts, hovering a mere two dozen yards above the ground so as not to be anywhere near the ZE energy in the atmosphere. These warships, under cover of illusion and high intangibility automatically throw up a power of darkness all about the ZE energy operating in the atmosphere, depriving it of any further energy from the sun.
OOC: @slippy (Krakarda) I couldn't see the jammers you posted.
OOC: Oh dear. I don't know how to change them, so I'll personally message them to you. Ic, I imagined that Charix might notice Krakarda through Shadow sense.
Nonchalantly, Zurakia turns and unleashes a second blast directed at the shadows, sweeping them away once again. He uses these temporary lapses in Charix's concentration to build up more mental defenses against the other players.
The shadows suddenly expand, growing far blacker and swallowing the blast of energy up inside and teleporting it elsewhere. Charix continues to mentally attack Zurakia, consolidating his mental presence within a clump of of his shadow-dermis intangibly hidden several dozen yards underground.
Four Firedrake warships teleport into the region and about its outskirts, hovering a mere two dozen yards above the ground so as not to be anywhere near the ZE energy in the atmosphere. These warships, under cover of illusion and high intangibility automatically throw up a power of darkness all about the ZE energy operating in the atmosphere, depriving it of any further energy from the sun.
OOC: @slippy (Krakarda) I couldn't see the jammers you posted.
Stagnant wind washed over Zurakia and the viral downpour like the dying breath of Mata-Nui. At the source stood the outline of a warrior Makuta, slowly being filled in with dark protosteel colors and featureless black. From the new arrival came a series of decrees in a voice as wise as an Oracle, as dominant as a Kardas Dragon, and as strong as Karunax. "You are not a Great Being. You are War." Despite his defenceless stance, inwardly he was primed exactly for the inevitable. "I... am Peace. Void. Nothing. Our duet is a battle that ends with but one death. You will fight me alone, and we will see who triumphs."
The shadows suddenly expand, growing far blacker and swallowing the blast of energy up inside and teleporting it elsewhere. Charix continues to mentally attack Zurakia, consolidating his mental presence within a clump of of his shadow-dermis intangibly hidden several dozen yards underground.
Four Firedrake warships teleport into the region and about its outskirts, hovering a mere two dozen yards above the ground so as not to be anywhere near the ZE energy in the atmosphere. These warships, under cover of illusion and high intangibility automatically throw up a power of darkness all about the ZE energy operating in the atmosphere, depriving it of any further energy from the sun.
OOC: @slippy (Krakarda) I couldn't see the jammers you posted.
Stagnant wind washed over Zurakia and the viral downpour like the dying breath of Mata-Nui. At the source stood the outline of a warrior Makuta, slowly being filled in with dark protosteel colors and featureless black. From the new arrival came a series of decrees in a voice as wise as an Oracle, as dominant as a Kardas Dragon, and as strong as Karunax. "You are not a Great Being. You are War." Despite his defenceless stance, inwardly he was primed exactly for the inevitable. "I... am Peace. Void. Nothing. Our duet is a battle that ends with but one death. You will fight me alone, and we will see who triumphs."
Charix perceives Krakarda's arrival slightly before the Makuta's physical manifestation. Krakarda's re-emergence is unexpected, and Charix's first reaction is one of suspicion and slight displeasure. Karkarda should have emerged weeks ago, his sudden disappearance without explanation coupled with the supposed abandonment of the attack on Destral he was tasked with struck Charix as unacceptable. Instinctively, Charix prepares a testy greeting before restraining himself. Zurakia would be dealt with first. Krakarda would be made to answer for his inaction later.
Stagnant wind washed over Zurakia and the viral downpour like the dying breath of Mata-Nui. At the source stood the outline of a warrior Makuta, slowly being filled in with dark protosteel colors and featureless black. From the new arrival came a series of decrees in a voice as wise as an Oracle, as dominant as a Kardas Dragon, and as strong as Karunax. "You are not a Great Being. You are War." Despite his defenceless stance, inwardly he was primed exactly for the inevitable. "I... am Peace. Void. Nothing. Our duet is a battle that ends with but one death. You will fight me alone, and we will see who triumphs."
Charix perceives Krakarda's arrival slightly before the Makuta's physical manifestation. Krakarda's re-emergence is unexpected, and Charix's first reaction is one of suspicion and slight displeasure. Karkarda should have emerged weeks ago, his sudden disappearance without explanation coupled with the supposed abandonment of the attack on Destral he was tasked with struck Charix as unacceptable. Instinctively, Charix prepares a testy greeting before restraining himself. Zurakia would be dealt with first. Krakarda would be made to answer for his inaction later.
The Makuta didn't have to be a telepath to know Charix's thoughts. Any fool with the slightest of knowledge on Krakarda's actions would call him a traitor or a coward, but The Makuta let the silence grow. As the lack of communication wore on, so did the time for speculation and wild imagination for all those present. It was the mind that gave emptiness it's power, and Krakarda knew it.
Charix perceives Krakarda's arrival slightly before the Makuta's physical manifestation. Krakarda's re-emergence is unexpected, and Charix's first reaction is one of suspicion and slight displeasure. Karkarda should have emerged weeks ago, his sudden disappearance without explanation coupled with the supposed abandonment of the attack on Destral he was tasked with struck Charix as unacceptable. Instinctively, Charix prepares a testy greeting before restraining himself. Zurakia would be dealt with first. Krakarda would be made to answer for his inaction later.
The Makuta didn't have to be a telepath to know Charix's thoughts. Any fool with the slightest of knowledge on Krakarda's actions would call him a traitor or a coward, but The Makuta let the silence grow. As the lack of communication wore on, so did the time for speculation and wild imagination for all those present. It was the mind that gave emptiness it's power, and Krakarda knew it.
Xaia takes this as an opportunity to escape, and climbs out from beneath her tree to try and quickly and quietly sneak away, using the small patch of constant viral rain to mask her noise.
Swordsman makes it rain some protosteel chunks next to him, which he uses to repair his body, first melting them with plasma, and reshaping them with magnetism. He takes his time, since it seemed that the fighting was at a lull, and this was something he didn’t want to hurry and mess up.
Koro teleports in and looks at the chaos looking around and absorbing it all in.
OOC: Chaos? It's been a while since someone used that word to describe an all-out fight in the RP. Most of us would use the words, "mundane everyday activities."
OOC: If you read closely, you'll see that a prison in no way hampers the move Zurakia made. If Keith comes up with one of those surprisingly specific number of prisons you have, then I'll go from there, but unless he quantifies what exactly such a prison entails, what do you expect me to do?
OOC: I was just using Avak's power, but OK here goes nothing.
IC: The Prison appears to be spherical in shape and impervious to ZE. It would appear that the more you use ZE the stronger the prison becomes as if it is feeding off any ZE created. The material is smooth and appears to grow stronger upon any form of Kinetic Force. The material is of an inky black color and is cold to the touch. It is a meter thick in length and has regenerating properties if damaged. It does not keep the ZE in it's possession and if you could tell it would appear to just be a conduit for the ZE releasing it outside of the prison away from Zukaria's control. It would also appear that the Prison cuts off Zukaria's contact with the outside world. None of his ZE outside it will respond to him. Teleporting or Olmaking out will result in the attempt failing as the sphere has it's own anti-teleport field.
Zurakia grins, even as he is bombarded from every angle by other's physical and mental attacks. Given his predicament, he is able to focus entirely on the defensive, raising mental barriers while repairing/replacing cubes as they are destroyed at an extraordinary rate.
Luckily for him, this body is not the sole method of his forces. The Time Dilator- given that whatever is happening right now is several years after whatever outcome the fight between him and Valix will be- takes note. Communicating with Zurakia- the original, real Zurakia- he manipulates the ZE Aura already in the sky to fall downwards, instead covering everyone in the aura. Even if the Zurakia here couldn't directly communicate or attack, the planned attack on Stalker instead happens to everyone in the area- including the Fire Drakes- via this aura, all the heat draining out of them bit by bit.
OOC: If you read closely, you'll see that a prison in no way hampers the move Zurakia made. If Keith comes up with one of those surprisingly specific number of prisons you have, then I'll go from there, but unless he quantifies what exactly such a prison entails, what do you expect me to do?
OOC: You're surprised I don't have that kind of details?
Bro, of COURSE I do! See, the thing is, with as adept in many things as Zurakia is, it makes the number of prisons for him much more, while Karunax only has one ideal one.
OOC: ...that makes literally no sense, but sure, ok.