Name: Cyber-Gukko. Species: Gukko. Equipment: Four seats, one pilot, three gunners. Four Cordak-Nui blasters. Sonic transmutation shriek. Four Striker bomb compartments. Pakari enhanced wings. Razor beak and claws. FaVoRings.
Name: Cyber-Kahu. Species: Kahu. Equipment: Two seats, one pilot, one gunner. One Cordak-Nui blaster. Sonic transmutation shriek. Eight lightweight Striker bomb compartments. Kakama wings and jets. Razor wings and claws. FaVoRings.
Model: Toa upgrade (made by ANG, based on NAtoran) Weapons: Nui Tool. Abilities: 1.5 the elemental power of a toa. Armor: Guard armor.
Model: Boxor Nuva. Weapons: Redesigned bohrok shields. Combat screen. Abilities: Spring punching. Transformation. One Bohrok element. Arthron/X-ray radar. Armor: Hau kanoka. FaVoRing.
Model: Boxor Bulk. Weapons: Spinning protosteel hammer made from increase and decrease weight disks. Cordak-Nui blaster. Combat screen. Abilities: Pakari spring punching. Transforming into a sphere and traveling at high, destructive speeds. Arthron radar. Armor: High density Protosteel armor. FaVoRings.
Model: Boxor Diplomat. Weapons: Hau capped cordak blaster. Spring stun punching. Weak RaR stun beam. Judgement cannon. Abilities: Kraahu stun gas. Armor: Hau armor. FaVoRing.
Model: Boxor Light. Weapons: Refined Lightstone bladed weapons. Refined Lightstone pistols. Spring punching. Combat screen. Abilities: Dodge. Strength. Speed. Armor: Calix, Pakari, and Kakama armor. When struck, the Boxor has its abilities increased. FaVoRing.
Model: War Maxilios. Weapons: Cordak-Nui blaster. Shiny Black Fire Sword. Abilities: The War Maxilios navigates by infrared, Rode, X-Ray vision, and sonar. Their mechanisms are crafted with Pakari, greatly increasing their strength. They also have enhanced Black Fire energies. Armor: Kiril. FaVoRings.
Model: War Vahki. Weapons: Staffs with all six vahki staff powers as well as Repeller tech and Biomechanics beams. Rapid-fire kanoka railgun heads, ammo supplied by speed printer. Abilities: Mach 3 flight. Armor: Kiril, Kakama. FaVoRing.
Model: Cordak-Nui blaster. Function: Shooting shrunken Cordak-Nui at a rate of 300 rounds per second. It's demands are supplied by two duplication ammo clips, when energy is low, clips will have to be recharged.
Model: Two pronged Kanoka spear. Function: Striking targets with any of the basic 8 kanoka powers.
Model: Striker bombs. Function: Lightweight bombs that greatly increase their weight when released.
Model: Guard shield. Function: Repelling attacks via Repeller technology, Crast, and Hau. In the center is a rotating gun, capable of firing all of the ammo types. When no ammo is available, they can fire pulse bolts.
Model: Nui Tool. Function: Interfering with technology through Nynrah Ghost Blaster and Biomechanics, (beams or touch). Creating attached objects out of solid Blackfire Energy, Nynrah Ghost Blaster energy (toa version), non elemental light, and non elemental plasma, as well as shooting beams of aforementioned energies. Printing small tools.
Model: Guard Armor. Function: Purified metallic protodermis with regeneration capabilities. Magnetic FaVoRings regulate the wearer's electromagnetic field, and will regenerate if damaged.
Model: Null helmet. Function: Deflecting mental hostilities with protodermis structured in a way similar to Vengeance's horns
Model: Skakdi goggles. Function: Focusing and amplifying skakdi vision powers.
Model: Kanoka hack pack. Function: Granting kanohi-like powers based on which kanoka is loaded.
Model: "Happy" Function: Boosting skakdi elemental power and control to toa level.
Model: Pulse shield generator. Function: Combining pulse bolt technology with Hau to create Teleport and Olmak resistant fields that grown stronger as they revolve around their city. They do require charging.
Model: Virus dispersal system. Function: Replicating and dispersing matoran-made viruses, though it is possible for a makuta to use one. It can disperse many forms of viruses by various methods.
Ammo types... Knowlage bullet: Knowlage crystal bullets with a thin coating of purified liquid protodermis that breaks open on impact. Cordak-Nui: Cordak with level 1 hau caps, encasing the target in a small field while the Cordak blows them up. Kanoka bullet: Made from useless but sorted fragments of kanoka. Enough fire will effect the target. Kanoka rays: Specialized kanoka that can be attached to a Guard Shield, allowing for kanoka beams. Zamor bullets: Shrunken zamor spheres. Light rounds: Refined lightstones, originated from the Field of Light.
NA Tech often includes... C Cannons - Kakama abusing firearms that fire projectiles at mach speeds Pulse Bolt Turrets - Floating turrets that fire pulse bolts at things. Some double as flying Suvas, and are wired into an untested artillery coordination system. Disarmer pulses - fire a Biomechanics + Repeller energy pulse to make weapons caught in the blast destroy themselves. Matoran Canisters - Altered toa canisters, complete with bed, 3d printer, De-team cloaks, and energy stores for long trips. De-team cloaks - Render a user invisible and silent in a manner that bypasses Rode. Recently became Akaku-proof. Umbra Drive - Turns you into light temporarily for fast travel. Elemental Capacitors - Small batteries for elemental energy, used in various elemental technologies. Teleport Shields - A very thinly spread hau field that catches incoming teleports, making them materialize in midair at the edge of the shield. Teleporting into one feels like sprinting into a brick wall.
The oh-so controversial Zurakian Energy: Core concept: A strange, ethereal substance that's not entirely energy, nor is it entirely matter, which can manipulate energy. As Zurakia developed it, it grew more and more refined, and each stage has a different level of influence over energy. Tier 1: The wild, untamed version harnessed from Valkia, this can simply repel energy heading towards it. This was used in Deviox's pistols to create a sort of rail gun design for it. Tier 2: Used in Voidarix's axes, this could fire stored energy as well as give "life" to stone in the form of golems, by pumping them full of energy. Tier 3: Used in Voidarix 2.0, this version is the first that can control energy at the user's will, though it was still not complete Tier 4: The current version, which still holds the same properties as in Tier 3, but has been refined slightly more and has much broader uses.
In Tier 4, there are a few notable uses that it would be best to compile and explain in one place: Standard usage: Basically using ZE like in Tier 3 as an offensive attack, or to turn an enemy's attack against their own
ZE Aura: Note that this is separate from the standard type from above, and works fairly different. Instead of targeting energy-based attacks around the user, its influence actually lies within the user itself, where it controls the energy and, by extension, the mass of the user. This protects the user by filtering all incoming stimuli that would attack the user, but cannot defend against physical/mental attacks whose only purpose is to deal damage. Essentially, it stops all "disables" in Vidya Gaem terms such as slows, stuns, forced teleportation, etc.
Manipulator: Manipulator's usage is quite unique. It takes control of all the energy in another being's body and uses it for himself. This essentially locks the enemy out of their body and gives Manipulator access to all its strengths and powers. Very powerful, of course, but it is balanced by making Manipulator himself an incredibly fragile glass cannon who has to be defended by other allies.
Berserker: Berserker fights in a very bursty style. He charges up ZE in large containers on his back, then unleashes it all at once, but in a very interesting way. When activated, it uses a vast energy supply to temporarily increase his armor density, punch speed/frequency/power, and overall speed to incredible levels. He can also use his vast ZE reserves to compress energy/matter into a tight ball with increased gravity, which can absorb small objects or weak npcs. Of course, it usually turns out to be entirely useless, so don't be surprised if this gets revised one day.
Adaptarix: Adaptarix by himself is quite versed in the usage of standard ZE. However, he also has a new ability up his sleeve. Though not entirely powered by ZE, it is its engine: if he's attacked by a power, he can copy or "adapt" to it (with his changing appearance being completely artistic freedom to how I visualize the attacks). Of course, he can only store one attack element at a time, so once he morphs out of it, he loses it.
There are other examples of usage in characters such as Monopolizer, but they're not worth mentioning. Monopolizer can pretty much detonate other user's ZE, but it's only real use is against other ZE users.
Oh, some other miscellaneous forms of ZE, even though they don't make an appearance in the RP, just cuz. Avoidarix: In an alternate dimension, Zurakia has refined ZE to its maximum potential. It's power? Well, other than having an even stronger ZE Aura attached to it, its main power is the ability to create or destroy energy instantaneously, with no real limit to how much can be created/destroyed at once. Of course, this can scale to universe-stomping level easily, and can be used in pretty much every conceivable way.
Zurakia Prime: An alternate version of Zurakia who is definitely not a Meta-Cooler rip off I don't even know what you're talking about they're just virtually identical who utilizes a ZE Aura so powerful, it's practically impenetrable. This level of ZE Aura ignores all harmful stimuli, including physical attacks. This even extends to natural physics, allowing him to simply ignore gravity and other natural powers holding him back, allowing his strength to be, well, unlimited. However, if he is somehow destroyed, the aura keeps track of the design of Zurakia and can easily just reset his body back to the way it was before being destroyed in an exact replica. (Note that this character is still in development and this may be altered in the future, especially as he's designed to be powerful enough to go toe-to-toe with the infamous Avoidarix himself)
ZE advancements: By utilizing ZE in more creative ways, the Time Dilator has begun widening the arsenal of weaponry and technology at Zurakia's disposal.
Pseudo-illusion: This works off a very simple premise: With light, comes heat. Even if the bare physics behind it might be a bit more complex than that, as far as Bionicle is concerned, that's basically word-for-word how light works in this universe. And, heat is, by definition, thermal energy. Now, this foothold doesn't mean ZE can control light, but it can manipulate it slightly.
And it does this by scattering the light bouncing off an object- what would ordinarily allow someone to see it- and replacing it with another projection. The best part about it is, it's not strictly invisibility or illusion; it's practically no different than how seeing a rainbow or those bright circles cast by the sun works. As such, this technique is pretty much Rode proof while still being pretty much a perfect mirage.
This same technique can be used for similar methods of detection, such as messing with soundwaves for sonar and the heat given off- both being much more straight-forward processes for reasons that are fairly obvious.