He grimaced at the sight, taking a moment out of his trial out of respect for the dead. However, once he finishes, he again begins reflecting the bolts around to hit all around the room, excavating it bit by bit.
The room expands, until in an area nearby the dead Toa a strange lightning rod appears. It seems to work very well, much to the misfortune of Bahkrionix, as the lightning bolts in the immeadiate area were absorbed and the walls closed back up around it. Meanwhile, the floor and ceiling in the area devoid of lightning in the middle of the room started to come together, creating an isolated pillar.
Bahkrionix decides do things the old fashioned way, slamming his fist into the nearest wall of the cylindrical room to see if he can smash through it.
The kick flies into the head of the Tunneler, but passes through a storm of high speed particles first, which left a myraid of scratches and gouges on the armed boot. Luckily, the winds ceased as the Tunneler turned back into protosteel, then stone, reacting to the damaging attacks. It flops down onto the ground, and scurries back towards Aerocide.
He ignores the pain for the moment, landing on his feet and stoically watching the beast rush towards him. At the last moment, he too leaps forward, sliding on his back underneath the beast before popping back up, slicing with ease through the already partially-torn, now-stone neck to fully lop off the beast's head.
The sword cuts near halfway through the Tunneler’s neck, before it comes to a stop as the Tunneler turns into the same material. However, it doesn’t do much as it flails on the ground, thrashing about in it’s final moments of life. A door appears once the Tunneler comes to a stop.
The same thing occurs. Previous door shuts behind him as he enters, and in front of him are three doors with the “?” displayed mockingly.
He uses hau-shields to open all three doors at once without passing through them to see what the other side holds.
The doors open to reveal three identical rooms, and each open door began to pull him towards itself with an invisible force. Eviice was then pinned against the middle door’s shield, as the other two attempted to pull his limbs off of him.
The room expands, until in an area nearby the dead Toa a strange lightning rod appears. It seems to work very well, much to the misfortune of Bahkrionix, as the lightning bolts in the immeadiate area were absorbed and the walls closed back up around it. Meanwhile, the floor and ceiling in the area devoid of lightning in the middle of the room started to come together, creating an isolated pillar.
Bahkrionix decides do things the old fashioned way, slamming his fist into the nearest wall of the cylindrical room to see if he can smash through it.
The wall didn’t budge, instead pushing back outwards with an equal force, hitting Bahkrionix in the face. It appeared that this test would take careful elemental control, much like the name suggests.
Bahkrionix decides do things the old fashioned way, slamming his fist into the nearest wall of the cylindrical room to see if he can smash through it.
The wall didn’t budge, instead pushing back outwards with an equal force, hitting Bahkrionix in the face. It appeared that this test would take careful elemental control, much like the name suggests.
Bahkrionix throws his opposite hand up in time to intercept the attack, a shockwave erupting as the two forces collided and Bahkrionix drained all the force from it.
Lightning sparked from his hand as he threw several bolts at the wall.
He ignores the pain for the moment, landing on his feet and stoically watching the beast rush towards him. At the last moment, he too leaps forward, sliding on his back underneath the beast before popping back up, slicing with ease through the already partially-torn, now-stone neck to fully lop off the beast's head.
The sword cuts near halfway through the Tunneler’s neck, before it comes to a stop as the Tunneler turns into the same material. However, it doesn’t do much as it flails on the ground, thrashing about in it’s final moments of life. A door appears once the Tunneler comes to a stop.
Aerocide doesn't even look behind him at the flailing creature, walking straight for the door.
He uses hau-shields to open all three doors at once without passing through them to see what the other side holds.
The doors open to reveal three identical rooms, and each open door began to pull him towards itself with an invisible force. Eviice was then pinned against the middle door’s shield, as the other two attempted to pull his limbs off of him.
His armor locks into place, hopefully keeping him in one piece as he dissipates two of the shields, only leaving the one he's currently against. He goes into the room, keeping the shield up to allow him to go back if need be.
The wall didn’t budge, instead pushing back outwards with an equal force, hitting Bahkrionix in the face. It appeared that this test would take careful elemental control, much like the name suggests.
Bahkrionix throws his opposite hand up in time to intercept the attack, a shockwave erupting as the two forces collided and Bahkrionix drained all the force from it.
Lightning sparked from his hand as he threw several bolts at the wall.
The bolts he fired had no effect, only the original lightning bolts being capable of molding the walls. The central collumn continued to grow as the original lightning bolts spread farther out.
The sword cuts near halfway through the Tunneler’s neck, before it comes to a stop as the Tunneler turns into the same material. However, it doesn’t do much as it flails on the ground, thrashing about in it’s final moments of life. A door appears once the Tunneler comes to a stop.
Aerocide doesn't even look behind him at the flailing creature, walking straight for the door.
He enters and comes across three doors, labelled with “elemental powers.”
Bahkrionix throws his opposite hand up in time to intercept the attack, a shockwave erupting as the two forces collided and Bahkrionix drained all the force from it.
Lightning sparked from his hand as he threw several bolts at the wall.
The bolts he fired had no effect, only the original lightning bolts being capable of molding the walls. The central collumn continued to grow as the original lightning bolts spread farther out.
He attempts bouncing the remaining lightning bolts around like before, "tunnelling," for a lack of a better word, back to the door before attacking it with the bolts.
The doors open to reveal three identical rooms, and each open door began to pull him towards itself with an invisible force. Eviice was then pinned against the middle door’s shield, as the other two attempted to pull his limbs off of him.
His armor locks into place, hopefully keeping him in one piece as he dissipates two of the shields, only leaving the one he's currently against. He goes into the room, keeping the shield up to allow him to go back if need be.
He stays in one piece, and enters the door. Howver, even though there’s a Hau shield there to prop open the door, it shatters when the door shuts. He’s once again confronted by three identical doors, each with a “?” and it appears that as long as he choose one of those three doors, he’ll be stuck in this puzzle.
The bolts he fired had no effect, only the original lightning bolts being capable of molding the walls. The central collumn continued to grow as the original lightning bolts spread farther out.
He attempts bouncing the remaining lightning bolts around like before, "tunnelling," for a lack of a better word, back to the door before attacking it with the bolts.
The door bends to the right, going towards the lightning bolts instead of away from them. Perhaps this could be a sign of direction?
He enters and comes across three doors, labelled with “elemental powers.”
Left door
Aerocide comes across a small clearing in a forest, where a small camp fire resides. Visible inside the camp fire, a door of an equally small size resides, flickering in sync with the fire.
He attempts bouncing the remaining lightning bolts around like before, "tunnelling," for a lack of a better word, back to the door before attacking it with the bolts.
The door bends to the right, going towards the lightning bolts instead of away from them. Perhaps this could be a sign of direction?
His armor locks into place, hopefully keeping him in one piece as he dissipates two of the shields, only leaving the one he's currently against. He goes into the room, keeping the shield up to allow him to go back if need be.
He stays in one piece, and enters the door. Howver, even though there’s a Hau shield there to prop open the door, it shatters when the door shuts. He’s once again confronted by three identical doors, each with a “?” and it appears that as long as he choose one of those three doors, he’ll be stuck in this puzzle.
He marks the ground with a hau blade, to see if he keeps cycling through the same room, and goes through another door- left one, this time.
Assuming this results in the same scenario, he again marks the floor, and continues choosing random doors, marking each one to keep track.
Aerocide comes across a small clearing in a forest, where a small camp fire resides. Visible inside the camp fire, a door of an equally small size resides, flickering in sync with the fire.
Aerocide looks at the small door, then lets loose a blast of air at the base of the fire, fanning it upwards into a much larger blaze.
He stays in one piece, and enters the door. Howver, even though there’s a Hau shield there to prop open the door, it shatters when the door shuts. He’s once again confronted by three identical doors, each with a “?” and it appears that as long as he choose one of those three doors, he’ll be stuck in this puzzle.
He marks the ground with a hau blade, to see if he keeps cycling through the same room, and goes through another door- left one, this time.
Assuming this results in the same scenario, he again marks the floor, and continues choosing random doors, marking each one to keep track.
Upon entering the next room and having the door shut behind him, he would find the same mark on the floor. Each room would keep the marks from the previous rooms, and it seemed that no amount of traveling forwards or marking the floor would solve the puzzle.